
About me
Originally from Poland, I have a deep love for fine art, architecture, fantasy, and science, and I find that game development brings all my passions together into one creative field. I’m the Co-Founder and Director of Dragon Scale Studios Ltd., a Welsh-based games studio, and a passionate Games Design lecturer.
Since starting my journey in the games' industry, my team and I have worked hard to create mighty, memorable games. We’ve already published our first game, and in a short time, we’ve celebrated major achievements—including winning the public vote at Tranzfuser 2023, participating in DunDev, and securing the UK Games Fund Prototype grant through our pitch. We’re also proud to be finalists in two categories at the TIGA Awards 2024 and to collaborate with industry partners like Creative Wales, Barclays, and Ukie.
Leading a game studio is both challenging and immensely rewarding, providing constant opportunities for learning and growth.
I love excellent stories, especially in games and films. While I enjoy various genres, the closest to my heart is Fantasy, with The Witcher and Lord of The Rings in the lead. These two franchises have been, and still are, influencing my life.


To compensate for sitting in front of the computer I am working out in various ways: my newest discoveries are sword fighting and bouldering, but I am no stranger to the gym as well.
I also love to paint, draw and write - pursuing new ways of expressing myself.
Connecting art, good stories and science was always my dream. Spreading beauty and goodness are the values that I try to implement into my work, as much as the circumstances will allow. I believe that video games have extraordinary traits to do just so.








